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Science Café

Just a game?

Advances in interactive 3D technologies are not only revolutionising the gaming industry but are also having an impact on the real world. The realistic environments created in so-called serious games are now being used for training in defence, medicine and education - and its future potential is enormous.

So what are the benefits of virtual training? Does it really work? What are the implications of allowing the public access to such realistic simulations? How close to the “real world” are they? And what happened to the VR equipment of the 90s?

Discuss these and other questions over a coffee with British serious games expert Bob Stone, Professor of Interactive Multimedia Systems at the University of Birmingham. He will explain more about this exciting technology and give you a glimpse into the virtual future of serious gaming.

The discussion is open to everyone free of charge and will be in English.

Organised by the British Council, Public & Science, the Swedish Federation of Young Scientists and the National Museum of Science and Technology as part of the 18th European Union Contest for Young Scientists.

Date: Sunday 24 September 2006

Time: 16.00 - 17.15

Location: Restaurant Stallet at the National Museum of Science and Technology, Museivägen 7, Stockholm
 
18th EU Contest for Young Scientists - c/o Swedish Research Council - S-103 78 Stockholm - Sweden - info@eucontest.se